Project: “Sims 3 EP3“, PC.
Position: Senior Environment Artist
Position: Senior Environment Artist
Duty: Concept and design;
Modeling, texturing and UV different types and styles of architectural buildings and constructions. Set up lighting and creating lightmaps for each unique building.
Modeling, texturing and UV different types and styles of architectural buildings and constructions. Set up lighting and creating lightmaps for each unique building.
In Game Screenshot
In Game Screenshot
Residential High Rise Building
Residential High Rise Building: Maya Screenshot
Residential High Rise Building: Maya Screenshot
Residential High Rise Building: Maya Screenshot
Residential High Rise Building: Maya Screenshot
Residential High Rise Building: Screenshot
Residential High Rise Building: In Game Screenshot
Residential High Rise Building: Textures
Civic Building
Civic Building: Concept Sketch
Civic Building: Concept Sketch
Civic Building: Maya Screenshot
Civic Building: Screenshot
Civic Building: Screenshot
Civic Building: In Game Screenshot and Lightmaps
Civic Building: Textures
Financial Center Building
Financial Center Building: Maya Screenshot and Ambient Occlusion map
Financial Center Building: Maya Screenshot and Ambient Occlusion map
Financial Center Building:Screenshot
Financial Center Building:Screenshot
Financial Center Building:Screenshot
Financial Center Building:Screenshot
Financial Center Building:Textures
Hero Building
Hero Building: Concept Sketch
Hero Building: Concept Sketch
Hero Building: Maya Screenshot
Hero Building: Maya Screenshot
Hero Building: Maya Screenshot
Hero Building: Screenshot
Hero Building: Textures
Hero Building: In Game Screenshot
Movie Complex Building
Movie Complex Building: Maya Screenshot
Movie Complex Building: Maya Screenshot
Movie Complex Building: Screenshot
Movie Complex Building: Screenshot
Movie Complex Building: Screenshot
Movie Complex Building: Textures